Honkai Impact ~ Stigmata ~ Zhuge Liang (諸葛孔明)
Zhuge Liang (諸葛孔明)
Rarity
|
Level
|
HP
|
Attack
|
Defense
|
Critical
|
Cost
|
★★★★☆/☆☆
|
35
|
351
|
58
|
40
|
0
|
9
|
★★★★☆/★☆
|
40
|
?
|
?
|
?
|
?
|
10
|
★★★★☆/★★
|
45
|
?
|
?
|
?
|
?
|
11
|
★★★★★
|
50
|
522
|
92
|
65
|
0
|
12
|
Ability: Reduce evasive move (defensive) cooldown by 17 / ? / ? / 26 %
|
Rarity
|
Level
|
HP
|
Attack
|
Defense
|
Critical
|
Cost
|
★★★★☆/☆☆
|
35
|
351
|
0
|
40
|
6
|
9
|
★★★★☆/★☆
|
40
|
?
|
?
|
?
|
?
|
10
|
★★★★☆/★★
|
45
|
?
|
?
|
?
|
?
|
11
|
★★★★★
|
50
|
522
|
0
|
65
|
9
|
12
|
Ability: 22 / ? / ? / 31 % chance being-hit to reduce incoming damage by 120 / ? / ? / 418
|
Rarity
|
Level
|
HP
|
Attack
|
Defense
|
Critical
|
Cost
|
★★★★☆/☆☆
|
35
|
351
|
29
|
40
|
2
|
9
|
★★★★☆/★☆
|
40
|
?
|
?
|
?
|
?
|
10
|
★★★★☆/★★
|
45
|
?
|
?
|
?
|
?
|
11
|
★★★★★
|
50
|
522
|
46
|
65
|
4
|
12
|
Ability: When over 20, 50, 100 consecutive hits, increase defense by 24%, 48%, 72% / ?, ?, ? / ?, ?, ? / 41%, 82%, 123%
|
Set Bonus Effect ~
(2) Being-hit increase self action-break resilience, last for 4.0 seconds, with 10.0 seconds cooldown
(2) When equipped on Kiana, increase maximum HP by 30% while in combat (3) Being-hit has 20% chance to send all enemies within 3 meter radius flying, with 6.0 seconds cooldown |
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